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Prototyping High Volume Production Equipment at Gillette Corporation
The above image shows Gillettes ball point pen hopper design
operating at an agitator frequency of 7 rad/sec. Gillette went immediately
from a Working Model simulation to building production line equipment,
completely avoiding physical prototyping. Note that Working Model is automatically
handling thousands of pen collisions at each integration step.
Mechanical engineers at Gillette Corporation in Santa Monica, California
have turned to motion simulation and virtual prototyping to help reduce
production line down time and keep their disposable ball-point pen manufacturing
line in operation. With a dynamics/kinematics software package called
Working Model, engineers are designing, testing, prototyping and troubleshooting
manufacturing equipment more efficiently.
Jose Ortiz, a manufacturing engineer at Gillette, has used Working Model
with success on several projects over the past few months. According to
Ortiz, "Working Model is an extremely powerful tool on the manufacturing
floor."
Pen Refill Hopper
Working Model has proved itself particularly invaluable during the design
of a pen refill hopper used to funnel thousands of pens into two chutes.
A previous hopper was prone to jamming When a jam occurred, pen production
ground to a halt. Engineers at Gillette proposed that a new hopper with
strategically placed agitators be designed to replace the faulty piece
of machinery.
In the past, engineers at Gillette would have done the entire hopper
design in a CAD package. A physical prototype would then be built and
tested. Prototypes commonly needed several modifications before the machinery
was fully operational. This process was both expensive and time consuming.
The Virtual Prototype
With Working Model, Ortiz was able to create a simulation of a fully
functioning virtual prototype. This model enabled Gillette to analyze
the hopper design in a fraction of the time it would have taken to machine
a physical prototype. Ortiz tested several different agitator configurations
and speeds. Geometries were quickly varied by simple click and drag mouse
commands, and agitator speeds were interactively changed between runs
using a Working Model input control. The optimal hopper design Ortiz arrived
at is shown in operation in the figures above.
Avoiding Physical Prototyping
Confident of his design due to the testing done with Working Model, Ortiz
immediately built the production model of the hopper, completely avoiding
physical prototyping. The pen refill hopper operated exactly as it was
simulated in Working Model. No design modifications were needed, and Ortiz
says that the new hopper has yet to jam since being installed in the production
line.
Ortiz estimates that Working Model saved them several weeks, if not longer,
on this project. And, he states, "It continues to save us time and
money as we troubleshoot production problems."
The Analysis Tool
Working Model is a PC based kinematics/dynamics software package that
allows users to model and analyze almost any mechanical device. With Working
Model, engineers can improve the design of anything that moves -- from
simple mechanisms to highly complex machinery. It is being used by thousands
of companies at all stages of the product life cycle. In manufacturing,
Working Model is being used to design bottling machinery, printing presses,
bagging equipment, stamping equipment, and much more.
Working Model is unique in that it is both accurate and easy to use.
Creating simulations with Working Model takes only a fraction of the time
needed for traditional Unix based dynamics/kinematics packages. Users
can import DXF geometries from a CAD package, or draw and create simulations
in Working Model from scratch. No equation writing is needed -- Working
Model handles all motion computations, including collisions, automatically.
Yet even with its ease-of-use, Working Model provides highly accurate
results. With 80 bit numerics, Working Model provides more precision than
typical CAD packages. |